Ball Joint contact in Simulation

Ball Joint contact in Simulation

Anonymous
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Ball Joint contact in Simulation

Anonymous
Not applicable

Hello

 

I'am trying to create a simulation of a component that is fixed by three ball joints in diferent directions, but I couldn´t find a feature that allows me to create this type of conextion. I have been trying so many diferents constraints or contact set and the program allways send me a menssage of "Not enough strutural constraints" Has anyone found a solution to this type of conection?

 

Thanks

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TrippyLighting
Consultant
Consultant

What is it you are trying to simulate ?

A screenshot , screencast or shared model will always yield better help.


EESignature

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Anonymous
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It will most likely take some assumptions for that type of simulation depending on which region of each component you want to analyze.

Joints do nothing in the f360 simulation workspace, it has to be a contact. If I were trying to do a ball joint in straight tension I would probably split face the ball and apply a sliding constraint on the compressive region.

You will need to pay attention to mesh quality there as well.