Any way to make points coplanar in this model?

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Hi Everyone,
I'm new here. I'm trying F360 just for few days now. I'm also kinda new in 3D modeling, I work a bit in ArchiCAD, Cinema, SketchUp, but I'm more of a maker and artist than engineer 🙂
With that said, as my first F360 project I chose one, that was made initially in SketchUp. I know that the SketchUp project has some errors that are difficult to investigate within SkethcUp.
So I imported basic dxf (as 3D sketch) from SUp to Fusion and one face didn't appear in Fusion (that lighter empty space, that was supposed to be filled with one flat plane, to create closed block with other surfaces).
I was trying to make plane through edges and points in different ways and I realized not all the edges, points are coplanar.
SketchUp invisibly divided plane creating 3 triangles, so the 5 vertices (surface profile) do not lie on the same flat surface as they suppose to, to match other vertices and create one closed block.
The error vertex displacement is 0.006 mm so even though I overlooked that error before, I was able to craft the model from wood. Though at the moment I would like to prepare model for CNC so I need to fix it.
The rest of the model is fine and I was able to start modeling as I wanted.
I have no idea where to start to make 5 points coplanar as surface profile without changing whole model geometry? I would appreciate your help. If you have any suggestions, please feel free to share.
Thank you very much!
Aniela