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a way to get B-spline (or equivalent curve) ?
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Hi,
Fusion is using the classical spline.
Just that to control the curvature of the spline is quasi impossible.
I saw that B-plines and NURBS were accessible with Fusion. Where ? Mystery.
I bet that I have to add a Sculpt-plane, and to play with it, until the intersection with the plane of the sketch is OK.
Perhaps a bit far-fetched.
If somebody has some idea ?
In all cases, I am waiting for style-splines, to get more controls with the curvature variations.
Tx for your ideas.