A Keyshot replacement

A Keyshot replacement

Pedro_Bidarra
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A Keyshot replacement

Pedro_Bidarra
Collaborator
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Background: Rendering in Fusion hasn't gotten much (or any) love in the last years, as such, if you want to produce really good quality renders and animations you're either stuck with using Keyshot (which costs much more than Fusion), or you export to use in apps like Blender, 3D Max or C4D. However, exporting is a pain whenever you need to update the design. The advantage of Keyshot is is really being able to 'link' the model between the 2 apps.

So, I've decided to create a system that automates the exporting and importing task between Fusion and Blender in such a way that brings practically all the important appearance settings already set in Fusion to Blender and updates the geometry on demand, preserving also key aspects of the hierarchy.

I coded a Fusion exporting add-on and a Blender importing add-on, I made this system modular enough that other apps can be added in the future on either the importing and exporting side. Considering how much Keyshot costs, I think this can be a viable commercial product, and because of that I have no intention of sharing the code or some key insights.
My intention with this post is to kind of measure what is the community's interest and feedback.

I've made a demonstration video:


Note: I'm an Industrial/Furniture/Interior Designer and I've struggled with these visualization pitfalls in my work for years. I have very strong opinions about streamlining 3D work, specifically minimizing redundant 3D modeling that I've expressed here, for anyone interested: https://medium.com/p/78df9c034c69

Note 2: I have no affiliation with Oriflame.

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TrippyLighting
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@Pedro_Bidarra wrote:

... I think this can be a viable commercial product...


 

Absolutely!


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Pedro_Bidarra
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Thanks! Coming from you means a lot.

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TrippyLighting
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@Pedro_Bidarra How is this coming along?

 

 


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Pedro_Bidarra
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@TrippyLighting I haven't released it. I've been using it for my own projects and it's great, really solves the whole rendering in Fusion thing. And because Blender handles meshes better, say plants and stuff that might be used just to spice up renders, it's a good workflow.