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Sculpt Workspace missing

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Message 1 of 13
winstonworks
15899 Views, 12 Replies

Sculpt Workspace missing

Hello. My Sculpt Workspace is not there. I have Model; Patch; Render; Cam, but no Sculpt. Any ideas?

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12 REPLIES 12
Message 2 of 13
LMD001
in reply to: winstonworks

Hello winstonworks,

 

Welcome to the forum.

 

With the "Create Form" button you enter the Sculpt environment.

 

Screen Shot 2015-07-27 at 14.12.00.png

 

If you do not have the button in the Toolbar you can find it in the drop down menu.

 

Screen Shot 2015-07-27 at 14.17.45.png

 

Hope this is of any help.

 

Best regards,

Ludo

Message 3 of 13
CHANDRA_Happy
in reply to: LMD001

But how to get it in the drop-down menu of workspaces............also for mesh............both of them do not appear in the workspaces drop-down menu

 

Message 4 of 13
Anonymous
in reply to: CHANDRA_Happy

Same issue but no solution or reply yet
Message 5 of 13
liujac
in reply to: CHANDRA_Happy

Hi,

 

1. Check "Mesh Workspace" on Preferences dialog.

1.PNG

 

2. Right click on root component in browser, choose "Do not capture Design History".

2.PNG

 

3. You will see "SCULPT" and "MESH" in the dropdown menu of workspaces.

3.PNG

 

 

Regards,

Jack

Message 6 of 13
LMD001
in reply to: CHANDRA_Happy

Hello @CHANDRA_Happy,

 

In addition to what Jack wrote you can also activate these workspaces when in Parametric Mode, (with TimeLine), by creating a Mesh or a Form.

 

Create - Create Form or Create Mesh.

 

Then you can access the Sculpt or Mesh workspace.

 

You will see a Form icon or Mesh icon in the TimeLine, which, when needed, you can click for further editing.

 

Screen Shot 2016-10-17 at 08.33.50.png

 

 

Best regards,

Ludo

Message 7 of 13
mattheworkman
in reply to: LMD001

Whoa... all that you have said is correct.  Thanks !!!

Message 8 of 13
2herds
in reply to: liujac

Did what was suggested and did not see Sculpt option in drop down list.

Using new UI if that matters. Mesh was checked in preferences.

Message 9 of 13
BrianEkins
in reply to: 2herds

In the new UI it's available in two locations, depending on if your document is defined to be parametric or direct modeling.  This is also the third name change for the functionality; from "T-Spline" to "Sculpt" to "Form".  They're all the same thing.

 

Form.png

---------------------------------------------------------------
Brian Ekins
Inventor and Fusion 360 API Expert
Website/Blog: https://EkinsSolutions.com
Message 10 of 13
2herds
in reply to: BrianEkins

I forgot to mention I had stopped the time line.
If name was change to current one (Form) I still can’t find it either.

Saw one video where the F in Fusion was imported then modified. Perhaps I am thinking wrong about Sculpt.
I figured one could make some sort of model then attempt to apply Sculpt features to it. 🤪

Message 11 of 13
2herds
in reply to: BrianEkins

Thanks, your answer helped.

I will have to experiment with it some, but at least I got into the area.

Again thanks!

Message 12 of 13
caduser897
in reply to: liujac

hey Jack, 

  I tried what you suggested but it seems to bring no change. any ideas?

Message 13 of 13
siewyoongchin
in reply to: BrianEkins

Thanks! This was very helpful for a newbie like me.

 

Grateful thanks!

 

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