Refreshing a changed BRep Entity
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Hi,
I'm trying to use HoleFeatures in an add-in to put several scallops on an edge of a body face (hole center just a radius distance outside a face). In doing so, the face loop changes and causes the BRepFace to become inValid. I can then no longer work use the face to get, for example -.- face Normal. In particular, the face.evaluator property fails.
Is there any way to refresh the BRepFace, or any other BRep Entity for that matter, to make it valid again?
Regards
Peter
I'm not an expert, but I know enough to be very, very dangerous.
Life long R&D Engineer (retired after 30+ years in Military Communications, Aerospace Robotics and Transport Automation).
Life long R&D Engineer (retired after 30+ years in Military Communications, Aerospace Robotics and Transport Automation).