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Hi all,
Using a script to control the angles of some joints in my design, I found out that it is sometimes needed to be able to lock other joints first, as setting one joint can influence others, which is not always wanted.
When setting everything manually (via the browser UI), things seem to work, both (normal) joints and asBuiltJoints have the option to lock/unlock them.
Via the api, this does not seem to be the case: only (normal) joints have an isLocked property, asBuiltJoints don't seem to have it.
Am a overlooking something here?
Thanks,
Lode
Solved! Go to Solution.