Lego models with fusion 360. LDR to fusion 360 script

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Hello
Recently to learn fusion 360, I used lego models to train with this models
My fusion 360 models https://grabcad.com/stephane.ramauge-1
I'm using the tutorials of DK https://grabcad.com/dk/tutorials to build my first parts and models.
DK made lot of pieces in .IPT format (inventor) format. IPT Part numbers follow Bricklink convention.
Maybe someone with python or java skill could make a script to translate .ldr instructions into instructions to build
models using a fusion360 shared library ?
A fusion or inventor assembly is series of components with coordinate, rotation, colors like in a LDR models.
A series of script can import nut, screw in .STL format from a online tools dealer for example.
I think it's possible to parse a .ldr file and translate *.dat from it to .ipt files or fusion360 library component.
www.ldraw.org/article/218.html for *.ldr file description
For example Ldr file :
colour x y z a b c d e f g h i piece1025.dat
Fictive fusion script :
{ Insert piece1025.ipt
coordinate x y z
Transform a b c d e f g h I}
{Insert piece9990.ipt
coordinate....}
....... So with the help of a develloper it could be possible in fusion360 to load and ldr file, translate the instruction for fusion, insert the good piece at the right place and finally construct the model
It's just an idea