Personal Add-ins not working in "Modify Manufacturing Model"

Personal Add-ins not working in "Modify Manufacturing Model"

Materia.Artigiana
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Message 1 of 5

Personal Add-ins not working in "Modify Manufacturing Model"

Materia.Artigiana
Contributor
Contributor

Hello,

I installed a Dogbone Add-in  recently and it's working perfectly in Design workspace.
Now I need to use it in a modifying Manufacture Model, but there all the personal Add-ins seem to be in a debug mode and not working.
I already tried to Stop the script and run it again but doesn't help.

Can anyone help?

@casey.rogers 

debug.png

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Message 2 of 5

kandennti
Mentor
Mentor

Hi @Materia.Artigiana .

 

The "Edit In Place" is also not working.
I think this is a specification.

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Message 3 of 5

Materia.Artigiana
Contributor
Contributor

@kandennti thanks for your answer.

I would like to precise why this issue is significant for the Dogbone Add-in:

You can add dogbones fillet in two ways: you can select the edges you want to have a dogbone joint or you can select a solid body to let the script calculate automatically all the internal angles of the body. 
If you have a large design, the second method is obviously faster, but it consider only the edges that are in the z axis direction. 
So, to avoid rotating all your components in the design, you can easily create a manufacturing model and align or nest all the components on a plane. Then select all the bodies you want to be filled with dogbones.

The problem is that the personal Add-ins seems not working in "Modify Manufacturing Model" mode.

So if anyone knows how to fix that, please tell me.

Thanks in advance!

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Message 4 of 5

BrianEkins
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Mentor
Accepted solution

There was a problem with the Fusion API and its exposure of the UI of some of the workspaces. This was fixed a few months ago but any add-ins that want their commands to be visible in the other workspaces need to do additional work to add their commands.

 

I also wrote a dogbone add-in and one of the enhancements in the most recent update is to support the command in the Manufacturing Model workspace.  However, my add-in will work with the model in any orientation so you don't need the Manufacturing Model to work around this limitation.

 

---------------------------------------------------------------
Brian Ekins
Inventor and Fusion 360 API Expert
Website/Blog: https://EkinsSolutions.com
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Message 5 of 5

Materia.Artigiana
Contributor
Contributor

Thanks @BrianEkins for your answer

I saw the video presentation of your Dogbone Add-in and it actually have great features, good work!
I'll definitely try yours.


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