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Trying to modified the palette / python code to :
1. Click the palette html button to activate the python script
2. python script to get some data from the Components
3. python feed the data back to the palette
4. palette to display the returned message.
added bonus would be to have the palette window display when the add-on is run.
Problem - palette displays, but when clicking on the button, it loops with the number returned from python updating all the time.
I stripped out the code for the "Send Info to HTML" add-on dropdown menu, as I want the python script to return the required info once the palette html button is clicked.
The palette code is :
<!DOCTYPE html>
<html>
<head>
</head>
<body>
<p>Click the button below to send data to Fusion.</p>
<button type='button' onclick='sendInfoToFusion()'>Click to send info to Fusion</button>
<p id='p1'>Ready to run.</p>
<br /><br />
</body>
<script>
function sendInfoToFusion(){
// arg1 = 'ReadVolumes' will tell the python script which data I want returned to display on the palette.
var args = {
arg1 : "ReadVolumes",
};
adsk.fusionSendData('send', JSON.stringify(args));
}
window.fusionJavaScriptHandler = {handle: function(action, data){
try {
if (action == 'send') {
document.getElementById('p1').innerHTML = data;
}
else if (action == 'debugger') {
debugger;
}
else {
return 'Unexpected command type: ' + action;
}
} catch (e) {
console.log(e);
console.log('exception caught with command: ' + action + ', data: ' + data);
}
return 'OK';
}};
</script>
</html>
The python code is :
import adsk.core, adsk.fusion, adsk.cam, traceback
import json
# global set of event handlers to keep them referenced for the duration of the command
handlers = []
_app = adsk.core.Application.cast(None)
_ui = adsk.core.UserInterface.cast(None)
num = 0
# Event handler for the commandExecuted event - show palette, create handlers
class ShowPaletteCommandExecuteHandler(adsk.core.CommandEventHandler):
def __init__(self):
super().__init__()
def notify(self, args):
try:
# Create and display the palette.
palette = _ui.palettes.itemById('myPalette')
if not palette:
palette = _ui.palettes.add('myPalette', 'My Palette', 'palette.html', True, True, True, 300, 200)
# Dock the palette to the right side of Fusion window.
palette.dockingState = adsk.core.PaletteDockingStates.PaletteDockStateRight
# Add handler to HTMLEvent of the palette.
onHTMLEvent = MyHTMLEventHandler()
palette.incomingFromHTML.add(onHTMLEvent)
handlers.append(onHTMLEvent)
# Add handler to CloseEvent of the palette.
onClosed = MyCloseEventHandler()
palette.closed.add(onClosed)
handlers.append(onClosed)
else:
palette.isVisible = True
except:
_ui.messageBox('Command executed failed: {}'.format(traceback.format_exc()))
# Event handler for the commandCreated event.
class ShowPaletteCommandCreatedHandler(adsk.core.CommandCreatedEventHandler):
def __init__(self):
super().__init__()
def notify(self, args):
try:
command = args.command
onExecute = ShowPaletteCommandExecuteHandler()
command.execute.add(onExecute)
handlers.append(onExecute)
except:
_ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
# Event handler for the commandExecuted event.
class SendInfoCommandExecuteHandler(adsk.core.CommandEventHandler):
def __init__(self):
super().__init__()
def notify(self, args):
try:
# Send information to the palette. This will trigger an event in the javascript
# within the html so that it can be handled.
palette = _ui.palettes.itemById('myPalette')
if palette:
global num
num += 1
palette.sendInfoToHTML('send', 'Message has been sent ' + str(num) + ' times')
except:
_ui.messageBox('Command executed failed: {}'.format(traceback.format_exc()))
# Event handler for the commandCreated event.
class SendInfoCommandCreatedHandler(adsk.core.CommandCreatedEventHandler):
def __init__(self):
super().__init__()
def notify(self, args):
try:
command = args.command
onExecute = SendInfoCommandExecuteHandler()
command.execute.add(onExecute)
handlers.append(onExecute)
except:
_ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
# Event handler for the palette close event.
class MyCloseEventHandler(adsk.core.UserInterfaceGeneralEventHandler):
def __init__(self):
super().__init__()
def notify(self, args):
try:
_ui.messageBox('Close button is clicked.')
except:
_ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
# Event handler for the palette HTML event.
class MyHTMLEventHandler(adsk.core.HTMLEventHandler):
def __init__(self):
super().__init__()
def notify(self, args):
try:
global num
num += 1
palette = _ui.palettes.itemById('myPalette')
palette.sendInfoToHTML('send', 'It has been sent ' + str(num) + ' times')
except:
_ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
def run(context):
try:
global _ui, _app
_app = adsk.core.Application.get()
_ui = _app.userInterface
# Add a command that displays the panel.
showPaletteCmdDef = _ui.commandDefinitions.itemById('showPalette')
if not showPaletteCmdDef:
showPaletteCmdDef = _ui.commandDefinitions.addButtonDefinition('showPalette', 'Show Custom Palette', 'Show the custom palette', '')
# Connect to Command Created event.
onCommandCreated = ShowPaletteCommandCreatedHandler()
showPaletteCmdDef.commandCreated.add(onCommandCreated)
handlers.append(onCommandCreated)
panel = _ui.allToolbarPanels.itemById('SolidScriptsAddinsPanel')
cntrl = panel.controls.itemById('showPalette')
if not cntrl:
panel.controls.addCommand(showPaletteCmdDef)
except:
if _ui:
_ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
def stop(context):
try:
# Delete the palette created by this add-in.
palette = _ui.palettes.itemById('myPalette')
if palette:
palette.deleteMe()
# Delete controls and associated command definitions created by this add-ins
panel = _ui.allToolbarPanels.itemById('SolidScriptsAddinsPanel')
cmd = panel.controls.itemById('showPalette')
if cmd:
cmd.deleteMe()
cmdDef = _ui.commandDefinitions.itemById('showPalette')
if cmdDef:
cmdDef.deleteMe()
except:
if _ui:
_ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
Solved! Go to Solution.