Opening and importing parts into an assembly using the API Fusion 360 С++

Opening and importing parts into an assembly using the API Fusion 360 С++

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Opening and importing parts into an assembly using the API Fusion 360 С++

Anonymous
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How to open ready-made parts from the cloud or from my computer for adding to the assembly using API C++, without writing down the code for each individual detail, but indicating the address. How to make an imported detail a new component in the assembly?

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