@brad.bylls, I'm not sure I understand your last question about creating a sketch on a plane with geometry based on a point.
What kandennti suggested is a reasonable workaround. Here's an overview of what's happening in that case. When you create a new component, Fusion creates a new component which is the container for all of the modeling content (sketches, construction geometry, features, etc.) and also creates an occurrence that references that component. What you see in the browser and in the graphics window is the occurrence which is a reflection of the component. The component has its own coordinate system that never changes and all the geometry in the component is built relative to that coordinate system. The occurrence exists in the assembly and can be moved and rotated. When you move or rotate an occurrence you're editing the occurrence and not the component it references. You can have multiple occurrences of a component and each occurrence will typically be in a different location.
For example, I might have one bolt component but 50 instances of that bolt in an assembly. Each of these 50 instances of the bolt is an occurrence of the component that contains the actual bolt geometry.
A simple case is to create a component that contains a single sketch. To make things easy, that sketch can be created on the X-Y base plane of the component. There's an occurrence in the assembly that represents this component. The component can be repositioned within the assembly, which has the effect of also moving the sketch. The sketch doesn't actually move within the component but the occurrence moves which results in moving its representation of the component.
Hopefully, that helps and doesn't add to the confusion. Here's a topic from the help that talks more about components and occurrences.
https://help.autodesk.com/view/fusion360/ENU/?guid=GUID-88A4DB43-CFDD-4CFF-B124-7EE67915A07A
And here's a link to a presentation I did from Autodesk University that also covers this topic. I noticed it only has the video and is missing the paper and sample code, so I've attached it.
https://www.autodesk.com/autodesk-university/class/Components-Components-Components-Depth-Look-Inter...
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Brian EkinsInventor and Fusion 360 API Expert
Website/Blog:
https://EkinsSolutions.com