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When using the TemporaryBRepManager, it is possible to create BRepBodies with more than two lumps. While multiple lumps may not matter to fusion, it can matter to end users that are expecting multiple bodies. And it could also make machining more difficult in CAM setups.
What are the options? Nothing so far that I have seen in the API suggests a solution except perhaps BRepBodyDefinition in an indirect manner. I could use BRepBodyDefinition to create a cutting body that matches a BRepLump and then use a boolean operation to remove the lump, but that sounds tedious when working with unknown bodies.
Any ideas? The ideal solution would be a solution like a body.remove(lump), lump.remove(), or perhaps better TemporaryBRepManager::copy(BRepLump).
Solved! Go to Solution.