F360 API for dummies?
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I know I'm comparing apples and oranges here, but it can't hurt to ask: I've been using Maya since it was released, very comfortable with both it's API, commands, and Python in general. Writing tools in F360 should be a no brainer, and I've started going through the tutorials, but i'm wondering: Is there some sort of cheat-sheet for F360's API? "Most commonly used commands", etc. For example "I want to iterate over all bodies in a scene", and there's a short concise answer somewhere.
To explain where I'm coming from: I've maintained a "Maya Wiki" for forevers that answers similar questions, in a per-subject form:
http://mayamel.tiddlyspot.com/
Is there something similar out there for F360? Maybe it's this forum, and I just need to search more?
Thanks!