Hi @Anonymous,
The only conflict with Mapboards is actually due to an internal bug in F360. However, this only occurs with the add-in while in parametric dogbone mode and on mirrored components. The issue has been reported and logged already (we'll just have to wait for AD to fix it, unfortunately). I've tried several workarounds, but each time I've hit the same bug. This issue doesn't happen on the static
If you need to use parametric then, if possible, wind back the timeline to before the mirroring operation and apply the dogbones to the unmirrored original. That way the dogbones will become incorporated into the mirrored component and will be less affected by the internal F360 bug.
Let us know if you have any further problems.
We're very happy to make this add-in available to anyone who wants it. If you do want to donate something - send something to the charity of your choice 🙂 .
Regards
Peter
I'm not an expert, but I know enough to be very, very dangerous.
Life long R&D Engineer (retired after 30+ years in Military Communications, Aerospace Robotics and Transport Automation).