Hi Kris,
Intersection of a plane with a curve will work. It is a good suggestion.
I was thinking of the standard direct approach of solving the cubic equation,
y = ai * (x - xi)^3 + bi * (x - xi)^2 + ci(x - xi) + di,
and determining the coefficients ai, bi, ci and di, by writing the expressions for them in terms of y', y''
and determine y, by solving a set of linear equations given x.
I was thinking that Fusion 360 has this direct functionality as part of the API objects,
as in CurveEvaluator3D and getPointAtParameter or getParameterAtPoint.
If there are such objects and there are a few lines of Sample Code Example please let me know.
Any way your suggestion of drawing a spline and using intersectionWithCurve by a plane will work as well.
Thanks Kris.