Hi Mr Brian Ekins,
It is my understanding of how the F360 Wrapper on the Core Code is constructed.
Regarding my 'frivolous' post about BRepEdgeVector, I cannot remember exactly what triggered it; perhaps I was referring to some 'ghost' entity I found in the debugger.
It is not a life-threatening issue, though!
Additionally, vector-driven geometry is a common, sophisticated mathematical concept to deal with and understand.
It was potentially... another trigger.
To explain the issue shortly further, consider a Line3D object. In F360, it is represented by startPoint and endpoint.
In the vector geometry, it would be ... a vector3D.
Yes, I know it is quite easy to construct such from a startPoint and an endpoint... but it is burdensome.
And, yes, I understand that The Wrapper has no jurisdiction on the object Under The Wrap.
Regards
MichaelT
MichaelT