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API for camera positioning while drawing

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05-21-2017
05:21 AM
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For a project I've built my own 'spaceball' like hardware, and am trying to figure out how to make event calls in Fusion in order to support positioning the camera while drawing. I have a bunch of options on how the device presents itself to the system, right now it's just serial attached. I was originally thinking of leveraging the API to fire off events, but it seems that having the plugin running constantly may not be exactly a best practices.
Are there any suggestions, or API calls that can be made from outside of Fusion360 to help with camera control? Should I just treat it as a second mouse?