Message 1 of 5
A script to find "Loose" Bodies
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello there,
In the process of working with sub-components in Fusion 360, bodies once part of a component can lose their hierarchy and become a body isn't part of a component or just a "body".... Which I am calling a "loose body" here.
This can happen when moving components to other components in the browser or creating new components in an active sub-component which bumps the existing body into a "loose body" See GIF for the latter example.
I would like to find them quickly in larger assemblies, Is it possible to make a script that would find these loose bodies and create a components from those bodies?