Problem with Fusion 360 Fillet

Problem with Fusion 360 Fillet

Miamicraft
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Problem with Fusion 360 Fillet

Miamicraft
Enthusiast
Enthusiast

I modeled a train driver for 3D printing and went through several iterations. Got close to final and needed fillets on spokes. I suppose the issue I am seeing is because the bodies are composed of multiple extrusions with differing draft angles. I recognize I could probably remodel part so this is not so much of an issue. My question is how do/can I fix the existing part without remodeling. 

Driver v15.png

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jeff_strater
Community Manager
Community Manager
Accepted solution

you are correct in your analysis of the underlying problem.  The problem is the angle between these faces:

Screen Shot 2020-04-13 at 9.44.49 AM.png

 

I'm recording a screencast with a different approach - coming soon


Jeff Strater
Engineering Director
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Message 3 of 3

jeff_strater
Community Manager
Community Manager

here is a screencast.  You can see the problem caused by the angle at lower radius measurements for the fillet.  One approach is to put the fillet farther back in the timeline, but I'm not sure what sort of geometry you want.

 

BTW, the original geometry is correct behavior for the fillet.

 


Jeff Strater
Engineering Director
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