I have a cylindrical object. I've drawn some three-dimensional patterns which I'd like to have wrapped around it - in a cylindrical fashion. I tried pattern on a path, but that's not working. It's moving the objects around the path, but they're still on a flat plane.
What I'd like to do is to have the objects slightly rotating, so as they go around the cylinder, they are now correctly oriented in a curve rather than on a flat plane. Can anyone help with this?
I don't understand your answer. I used the curved edge of the cylinder itself.
If you want to have the parts deform to match the curvature you'll need to use a sheet metal component to create the cylinder. Screencast shows one way using a sheet metal component to a cylinder, unfold, combine with other bodies the refold. Files attached, I've added a pattern after making the screencast. Just step through the timeline to experiment with it.
Mark
Mark Hughes
Owner, Hughes Tooling
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Hi,
Why don't you post a picture once so we know what your goal is?
Maybe this?
günther
Just noticed I forgot to attach the design.
Mark
Mark Hughes
Owner, Hughes Tooling
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That's very, very close to what I want to do.
I have a vase, and a singular pattern. I'd like to distribute the pattern around the vase, "rotating" each part to fit (or curving would be good, too). The set of patterns on the right is how I'd like them distributed (or close to it). This is copying a lamp I saw that I really loved.
Does the Rosette pattern of bodies have thickness, or should it cut through the vase,
Fusion Sheetmetal will not do a compound curved surface wrap, as Mark demoed, has to be cylindrical, conical, or toroidal.
@TrippyLighting is the artistic engineer for this, and likely not done in Fusion.
You might get close following the Curved Grill Challenge, Invusion 001, for a couple of sets before Mirror or Patterning.
Might help...
I wanted them to have thickness. If someone can guide me in the right direction, I will be very grateful.
Check out creating a sketch on an offset plane the extrude with start set to From Object. Then fillet and pattern. You'll need to create more offset planes rotated around the body. I've attached a file with one circular pattern to give you the idea.
You can do something similar with a sheetmetal part in an unfolded state but you would get stretching\distortion when rebending.
Mark
Mark Hughes
Owner, Hughes Tooling
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