Mesh Count HOLOLENS
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi Everyone,
I am working in Fusion360 after I have created and object or been given an object to convert to a Hologram. Recently I have been provided a STP File that contains 443 parts within the file. I am currently using the ProTech Solutions Fusion360 Plugin to directly convert to a .FBX file. I then open that file in my HoloLens using the 3D Viewer Beta. Unfortunately when I attempt at opening the file the app reads "Loading this model would exceed the total allowed loaded mesh count".
Is there a way to reduce the Mesh Count?
My other option would be to individually Brep to Mesh each Body through the entire STP file, all 443 of them, but that has proven to take quite sometime...
Hope someone out there can assist!
Thank you in advance for your support!
