Updated to the latest version on my workstation, and went to do a render for a client, and the appearance for the object, which is a purple, matte plastic, rendered as if it were glowing, or a really nasty photo filter was applied. The previous render in the photo gallery looks exactly as I would expect, and is still okay.
Latest version render - glowing materials, doesn't look like in-canvas render, or previous version local render
Latest version in-canvas render - looks as expected, and matchers previous version local render
I've rendered a different object in the old version (luckily my laptop still hasn't updated), and the new version, and included the new version in canvas render. This model doesn't show the effects as much as the material has a higher roughness, but you can still see the glow to the color. I will add cropped images from old vs. new renderings to a reply as I've already included 3 attachments
cropped closeup of most-affected model
Spent the cloud credits to test, and cloud rendering comes back perfect, it's just local rendering that's affected.
Just updated to 2.0.5688 and the rendering color problem is still present.
Is this making it onto Autodesk's radar to fix by posting here?