Drawing limitations... why limit functionality????
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Two complaints about drawings... not bugs, except IMHO they're bugs in the product design logic:
1. Your refusal to show surface-only bodies in 2D drawings;
2. Limitations on line types for sketches shown in drawings.
F360 seems to have an idea that if an object isn't a physically manufacturable part (e.g., a solid), then it shouldn't be rendered in a 2D drawing. This limits the usability of this tool for many illustrative projects that I try to use it for.
My playpen: Documenting historic ships and boats. In many cases, drawing the complex features of a ship are much more efficient in surfaces only. Especially considering F360's weakness in successfully thickening complex surfaces like the hull loft (it fails fails fails!)
Then I want to recreate "lines drawings", which are best developed from section sketches used to develop the hull. But all the lines end up as dashes, which becomes a useless mess! WHY not allow solid line types, and weights too, for sketch entities? Is it that hard or are you just stubbornly sticking with a limited vision for your product's usage?
PM
Almost all surface bodies:
A typical old-school body plan/lines drawing: