Drawing limitations... why limit functionality????

Drawing limitations... why limit functionality????

patmat2350
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Drawing limitations... why limit functionality????

patmat2350
Advocate
Advocate

Two complaints about drawings... not bugs, except IMHO they're bugs in the product design logic:

 

1. Your refusal to show surface-only bodies in 2D drawings;

2. Limitations on line types for sketches shown in drawings.

 

F360 seems to have an idea that if an object isn't a physically manufacturable part (e.g., a solid), then it shouldn't be rendered in a 2D drawing. This limits the usability of this tool for many illustrative projects that I try to use it for.


My playpen: Documenting historic ships and boats. In many cases, drawing the complex features of a ship are much more efficient in surfaces only. Especially considering F360's weakness in successfully thickening complex surfaces like the hull loft (it fails fails fails!)
Then I want to recreate "lines drawings", which are best developed from section sketches used to develop the hull. But all the lines end up as dashes, which becomes a useless mess! WHY not allow solid line types, and weights too, for sketch entities? Is it that hard or are you just stubbornly sticking with a limited vision for your product's usage?

PM


Almost all surface bodies:

 

patmat2350_0-1666026973420.png

A typical old-school body plan/lines drawing:

patmat2350_1-1666027052048.png

 

 

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