Can not select mesh when trying to reduce mesh

Anonymous

Can not select mesh when trying to reduce mesh

Anonymous
Not applicable

I am trying to reduce mesh count. When im in edit and go to reduce mesh I am not able to select the mesh. Looks like every thing is selected to capture the mesh but will not select.

 Im new to Fusion and do not know how to take screen shot.

 

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TheCADWhisperer
Consultant
Consultant

File>Export and then Attach your *.f3d file here.

What OS do you have? Windows or Mac?

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Anonymous
Not applicable

I have attached the file. Thanks for any help you can give.
My goal is to make this a solid, so I can CNC
I am new to CAD and CNC but have been teaching my self for the last couple of months. This drawing is exported from Delft Ship as a Quad mesh. I have converted this drawing before but I modified this one a little bit now will not convert to solid. I am using windows 10 and its a new computer made for gaming. Again Im not a computer person.
This is part of a Deck of a model Sailboat. My CNC is not long enough to machine in one part so had to split it up. I am also wanting to CNC the rest of the Hull and I know it also will be to many Quads so I would like to be able to convert it later.

Thanks
Doug Rieger

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TheCADWhisperer
Consultant
Consultant

For geometry that simple - I would not even fool with mesh other than to use it as reference in creating proper geometry.

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Anonymous
Not applicable

I draw Sailboat in DeftShip not Fusion 360 and do not know how to be able to CNC the part otherwise?

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TrippyLighting
Consultant
Consultant

@Anonymous wrote:

I draw Sailboat in DeftShip not Fusion 360 and do not know how to be able to CNC the part otherwise?


It does not make any sense to export this mesh in such a high mesh density.

Reducing this by factor 10 is precise enough.

As with any import/export of mesh data, it helps to import it in the right scale which I believe to be cm, not mm.

 

I agree with @TheCADWhisperer model this in Fusion 360 and maybe use the mesh as a visual reference.

 

Also, the DeLftShip software exports quad meshes, so converting a (much) lower density quad mesh into a T-Spline, creasing edges, and then converting that into NURBS/BREP is much more likely to succeed.

 

If you don't understand what I am talking about I'd recommend starting with the tutorials in the learn & support section of this forum.


EESignature

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TrippyLighting
Consultant
Consultant
Accepted solution
  1. So I imported that mesh into Blender, unsubdivided it by 8 levels!
  2. Then I did some cleanup.
  3. I imported the mesh with the units set to "meter".
  4. Then I started the new form, right-clicked on the mesh, and converted it to a T-Spline.
  5. Then I creased the needed edges and clicked on "finish-form"
  6. That converts it to a solid body, which could be machined.

 

Not sure the dimensions are what they should be (?)

 

Screen Shot 2020-06-24 at 7.43.42 PM.png

 


EESignature

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Anonymous
Not applicable

When I draw in Deft Ship I could not put in MM only Meters.

 Thank you very much for the info, Will have to download Blender and hopefully there is a tutorial.

 Is there any Difference if I just made the tool path using a STL file?

 I did figure how to make tool path using STL but don't know if there is any differences?

Could save a step

 

Again Thank you

  Doug Rieger

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