Hi I've got a 3D Connexion Spacepilot that's been working for years, but after the latest update in doesn't work any more.
I've tried doing a clean uninstall, and updating to the latest compatible drivers (10.4.10), but the pan zoom capability doesn't work in F360, but it still works in the 3Dconnexion apps fine.
I'm wondering if the update to the latest 3DConnexion SDK (now that its out of preview) has made my space pilot incompatible? Can this be fixed, or is it due to the new SDK not working with my driver version?
Can I roll back my version of F360 in the short term to get the functionality back?
Any thought would be much appreciated.
Many Thanks
Barry M
I had the same problem and managed to go back to the previous version (Win7). To do that go to the directory
C:\Users\Owner\AppData\Local\Autodesk\webdeploy\production\
and you will see a lot of folders with names like "96174d2c4918a1a613b00371fd422e0f30e1d187"
Each one of these folders contains a version. Sort the folders by date and delete the latest folder (version).
Now you can run fusion.exe from the next latest folder (previous version), for example
C:\Users\Owner\AppData\Local\Autodesk\webdeploy\production\96174d2c4918a1a613b00371fd422e0f30e1d187\Fusion360.exe
To stop fusion automatically downloading the new version again you need to remove or rename or bloc streamer.exe
You can find it in the base path
C:\Users\Owner\AppData\Local\Autodesk\webdeploy\meta\streamer
it will also be in a folder with a long name such as
C:\Users\Owner\AppData\Local\Autodesk\webdeploy\meta\streamer\20211102110600\streamer.exe
Later if you decide to update again later, just restore streamer.exe.
Hope this helps, worked for me.
Because of de- and re-install i have no older version.
Is there some1 who may offer me a version where i can use my spacePilot? Thank you a lot.
I have the same problem, my SpacePilot Pro with 10.4.10 3dxWare has suddenly stopped working--only in Fusion 360. At first I thought it was just another fluke (much like how it requires juggling with the browser to recognize Fusion instead of seeing "Inventor"), and I rebooted (via a hard shutdown to ensure the SpacePilot was powered down fully). Then reinstalled Fusion 360. Then reinstalled 3dxWare. With reboots and even hard shutdowns between. Then realized that the latest version of Fusion updated to SDK 4.
When it started, absolutely nothing happened in Fusion 360 when trying to use the puck. Now, if I can get it to see Fusion as "Inventor" it at least has the scroll in/scroll out behavior, but that's it. Keys still work. But the puck does nothing.
Much like creator_215, I no longer have any cached older versions due to re-installing.
Is there any recourse to this except to buy a new SpacePilot/3d mouse? I feel like I'm just totally dead in the water in the middle of a design I was working on without mine 😞
My SpacePilot no longer zooms, pans, rotates or spins since Fusion 360 updated itself to 2.0.11685.
This is extremely annoying.
Autodesk, please fix this.
2.0.11685
OK I was able to get my SpaceNavigator (and that is the specific model I have) to work. It was just a matter of installing the new 3DXConnexion drivers. But these do not automatically update as they did previously, so you have to go find the drivers and install manually. For me I also had to jump through hoops to uninstall the previous drivers, as windows was unable to uninstall these drivers. In the end, this was my process:
1. Re-install 'old' drivers 10.6.whatever it was.
2. Uninstall the drivers I just installed.
3. Install newest new drivers.
4. Now everything works and is happy.
would be great to hear if u got it working with a older version. and mybe you can share this version with us?
the newest driver 3DxWare64_v10-8-3_r3389.exe does not work with SpacePilot SP1 USB.
The latest extended support driver for the space pilot is 10.4.10. anything later than this doesn't recognise the device.
The dev team have replied via the linked post. A minor update will provide a legacy support option to hopefully fix our issues.
There is an update to Fusion 360 to address the following issues for customers using Windows:
The update includes a new preference to use the legacy 3Dconnexion drivers for the experience of the previous integration between Fusion and 3Dconnexion devices. If you have an older device, it should be supported by the Legacy driver setting in Fusion.
Note: This will also remove the newest features like constrained orbit, and advanced button customization features, but only temporarily. We are currently working with 3Dconnexion on a solution for the sketch pan/zoom behavior that is intended to provide both the latest functionality as well as options for sketch behavior.
To get the latest build, 2.0.11894:
To get the Legacy driver option:
Sorry to necropost this but there are a ton of of cheap and pristine "3dConnexion Space Pilot" devices in ebay. I just got one for about USD$40 [shipping included] and was unable to use it because quite frankly it is a tricky setup. If you find yourself amidst this problem here is my recommendation to put quality hardware for the cheap in every laptop and workstation in your workshop:
1. Don't connect anything.
2. Get the v3.16.3 driver installer [but don't install that yet] from here.
3. Right click the executable and select "Run as administrator"
4. Do a complete setup with your browser closed [yeah, this window too], restart the computer if requested.
5. Connect the SpacePilot.
6. Run Fusion 360
7. On the top right of Fusion, click the icon for your profile [I'm using Fusion360 v2.0.12670 on Windows 10x64 but you know how they change everything without notice or regard], then go:
Preferences> General [in left panel] > Preferences controlling general UI behavior > SpaceMouse driver: Legacy
8. Close every Fusion360 instance and open one again. Open a model to try the puck of the SpacePilot; if the puck works most likely everything else will.
9. You're golden.
I have tried fsteiner's method as well as many others. I have a legacy SpacePilot SP-1 and have run through several different Drivers (3.16.3 & 10.4.10) with no Luck.
My Puck will not respond for Fusion360 only. Other features appear to work.
I have rebooted many times as well as have Fusion360 set to "Legacy" driver support in preferences. Tried cleaning my registry. Tried hard reset of spacepilot holding buttons 1&2 and plugging in and waititng for 15 seconds multiple times.
Is any one else still having issues? I am running out of ideas and loathing having to sell my new to me space pilot and drop $ on a new one when i have used this model in many other programs for years.
Thx. I have an old space pilot, that stopped working after reinstall... Going to fusion and going to preference -> spacemouse driver -> then changing it back to legacy worked.