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Would like to be able to define a nonlinear material from scratch

Would like to be able to define a nonlinear material from scratch

On behalf of one of our users... he writes;

 

I wish there would be a [method for] creating nonlinear materials for the library from scratch.  This seems very difficult to do without having to copy another material, change the values of the properties you need, and deleting all the properties you don’t want to fill in (you would hate to have a material with ANY wrong properties).

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