I recently tried Gravity Sketch VR and the implications of working CAD in VR were immediately obvious. The way that you could move around and scale things and look at them as if they were actually in front of you was extremely compelling. What was lacking from it was good parametric modeling capability and all the tools and features that are present in Fusion 360/Inventor. I'd love to see Fusion 360 adapt the tools and workflow to working in VR. I know this is a hugely tall order, but it's where the future of computing is heading. Might as well start now...