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UV export for Render API

UV export for Render API

Fusion 360 can send the design to external render engines via FBX

but does not support UVmapping which however is crucial!

 

 

Specifically professional designers who want more than Keyshot like renderings

they have to export the design as STEP and then use a different mesher.

 

 

And besides crucial in 2016 this is kinda a foundation option to have 😉

2 Comments
Anonymous
Not applicable

I posted about this before, if apply a grid in 360 it actually does a decent  UV job to work with but I can't find any way to get it out to tweak.

TrippyLighting
Consultant

Here is @Anonymous's idea 

http://forums.autodesk.com/t5/design-validate-document/export-uv-mapping-to-external-renderer/m-p/53...

 

Later in this thread also highlights that UV mapping has applications beyond rendering. This is another area where Fusion 360 really could distinguish itself from the competition!

 

http://forums.autodesk.com/t5/design-validate-document/what-is-really-possible-with-t-splines/m-p/62...

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