Announcements
Visit Fusion 360 Feedback Hub, the great way to connect to our Product, UX, and Research teams. See you there!
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

T-Splines needs finally some usable manipulation tools

T-Splines needs finally some usable manipulation tools

T-Splines in Fusion unlike mesh tools in Maya Modo or Blender does not offer global local space which already is a drastic deficiancy

in case you want to use T-Splines in a usable manner and not have to model everything vertical to make manipulation easier.

 

Also T-Splines normal mode is quite odd and complicated to use

 

Just look at how based on a circular Loop selection Fusion shows the transformation widget and Blender does.

 

Fusion T-Splines here is really ok for some basic clay modeling but for task where you need better transformation widget control it is inferior.

 

I really hope the team will finally implement better custom orientations for the 3d widget.

 

 

1.PNG2.PNG

Can't find what you're looking for? Ask the community or share your knowledge.

Submit Idea