The current aligment tools in Fusion 360 are very impressive. They handle all sorts of hard cases, and clearly a lot of thought went into them.
However, for the easy cases, they are actually kind of a hassle. To do something simple like align the center of one object to the center of another,
I had to jump through a lot of hoops (I had to create components, learn about making components active, create joints, etc).
While it is true that I now know how to do some powerful things, it is still cumbersome, and the initial UX was really not very good.
(I literally spent about 3 hours figuring out how to align one object to another).
My Idea then, is to incorporate some quick-and-simple alignment tools as well.
I found myself really wanting the kind of alignment tools we see in 2D vector graphics editors.
For example, here is the alignment panel from Inkscape, an open-source tool:
The tools are basically variants of "align-side-to-side" and "align-center-to-center". These are not sophisticated tools, and they operate on bounding boxes rather than snap points/planes/etc.They don't make a lot of sense in a generic 3D view, but when I am in (for example) a top view or side view, these simple bounding-box level tools would let me get a lot of my alignment tasks done very, very quickly.
Similarly, it would be awesome to have these tools when working on a Sketch, Using these simple alignment tools I can use a sort of constructive approach that will let me very quickly "compute" things that would otherwise be a lot of work.
Also, many users who are less familiar with CAD, and ideas like point-to-plane snapping, are going to know these kinds of tools (for example Powerpoint has literally the exact same tools as Inkscape).
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