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[Shift + Click] to move a single joint instead of the whole chain

[Shift + Click] to move a single joint instead of the whole chain

So, I have a model of a human body full of joints.

When I move its hand, all other joints react to the hand movement.

It doesn't seem reasonable for me to ground every component in order to move only the hand.

I wish I could shift + click the hand so I could move its joint isolated from the others.

 

Simple and easy, isn't it? Thanks!

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