This feature would be very useful for geometric patterns and test pieces
Add scaling and transform to rectangular, circular, and path patterns - 2D and 3D for sketches and bodies respectively.
Should include:
1 - Scale AND Transform when making patterns (circular, rectangular, and along a path)
2 - Choose number of instances and spacing or number of instances and extent
Extra Credit - Ideally would have a secondary scale/transform for subsequent object orientation: options would be: maintain original orientation (ex: squares in circular pattern would not rotate in the pattern), orient according to first transform (ex: squares in circular pattern would rotate as they do currently), orient relative to first transform (ex: create a rectangular pattern (a line) of gears shrinking in size and showing increasing rotation per gear relative to the first).
[yes, I'm basically using the word orient to say transform twice within a single operation because it seems appropriate]
Please and Thanks