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Not trying to Daniel Yall you there - perpendicular constraints should just be baked in (actually think I put in an ancient idea for those at some point)
@roambotics_scott Oh there were so many ancient ideas for logical and common basic tool but you know so many different industries use Fusion so they cannot make it fit for everybody.
Crazy how engineers and designers do not need a perpendicular to circle and perpendicular + tangent to a spline tool.
This is a really good question that I've always wondered about. Even Solidworks doesn't have a direct perpendicular constraint for line to arc or line to spline. You have to make a tangent construction line first and then make your line perpendicular to the construction line. It wouldn't be something I use super often but it's common enough that I've thought about it on several occasions.
In deed the line can be made coincident with the circle center and the end point can be made coincident to the arc.
That works - not really sure if this is logical or smart. Coincident is like G0 positional and the line with the first coincident is not G0 to the arc center. This is more colinear in this sketch while using coincident.
Spline handles are not such things you can pull out - you can also align things to them 😉
but I am talking about a line tangent or perpendicular to a spline and a spline can only be G1 to another spline
and not a line G1 to a spline.
If you look at the Rhino drafting toolbox it make Fusion and SW as an engineering tool look kinda silly.
There's definitely progress being made but what's disheartening to me is the rate - especially when it comes to the last 10% of things.
I constantly get the impression that the team is more interested in building out just enough to demo but not at all worried about sanding down all the rough edges
@roambotics_scott I am not stating that they do not do work behind the closed doors. Far from that. I think in many areas they are quite great at what they do. But I agree with you - the finish line for the "mission accomplished" button is often not crossed.
Some of Fusion's constraints are a bit different to other CAD programs. Being able to have a line coincident with a point it doesn't touch seems odd, seems like that should be collinear.
Another odd one is being able to add a horizontal\vertical constraint between 2 points, although it is useful for symmetry without needing to draw any construction lines.
Horizontal and vertical constraints between the origin and midpoints on the lines.