I have a sketch with a rectangular pattern of circles that are meant to boolean down into a surface. I only want the circles which are a certain distance from the edge of the base to be used as booleans. The only way I know to disable them from being used is to toggle their construction attribute manually. Because I am constantly chang the sizes of the boolean holes as well as their distances, every time I make a change I need to manually set and unset the construction toggles of the holes to create the desired effect.
My idea is for an ability to have shapes in a sketch dynamically disable/enable their construction attribute based on their distance from a specific point or intersection with a specific shape. I do not want any of the bool holes to be cut in half or intersected in any way, so I need them to be properly toggled on and off. Is there any other technique I could use to emulate the effect I am going for?
I attached an image of the sketch and the desired final result. Is there some other kind of similar functionality built into Fusion that I'm unaware of?
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