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Mesh opacity control

Mesh opacity control

Meshes are they are now: the focus seems on using them as reference objects (before some advanced functionality such as form tracing is designed and included?). So it would be great if you could alter the opacity of the imported mesh (maybe on the context menu in the scene tree), to make drawing, modelling, sculpting over the top easier.

1 Comment
colin.smith
Alumni
Status changed to: Implemented
 

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