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Manual Editing of Rapids

Manual Editing of Rapids

Manually edit rapid movement paths.  To avoid clamps and other features.  

2 Comments
cj.abraham
Alumni
Status changed to: RUG-jp審査通過

There is a future consideration for fixture avoidance, but it does not involve manual editing paths. One option is to raise the retract and clearance heights above the fixture. Another is to create bounding bodies around the fixture components and add them in "model override" to avoid gouge that geometry. 

 

In the future, we would like to automatically avoid fixtures when generating a toolpath.

 

Anonymous
Not applicable
I’ve tried the first method successfully in simulation and it appeared to work.

Is there something that describes how one goes about using the second method?

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