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Maintain grid snap when using Face

Maintain grid snap when using Face

Whenever I use FACE I'm able to snap to the grid. However, once I've set a few points, Fusion360 will snap the pointer to be parallel to existing points and doesn't let me snap to the grid anymore.

I'm attaching a screenshot that shows the environment. In this case, I want to snap the thrid point of the face to the grid. Fusion tries to keep it parallel to the "yellow" point (which is great) but doesn't recognize the grid anymore. Could these options (object snap and grid snap) coexist instead of one bypassing the other?

2 Comments
alex_lobos
Enthusiast

After more playing I've realized that this issue is not exclusive to "face" but in fact applies to any sketch. Basically whenever the cursor is aligned with a previous point and tries to align it, it overrides the grid-snap. I have various scenarios where I need both so it would be nice for them to co-exist.

keqingsong
Community Manager
Status changed to: Future Consideration

This makes sense. We'll get this tracked and logged for future releases. 

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