Whenever I use FACE I'm able to snap to the grid. However, once I've set a few points, Fusion360 will snap the pointer to be parallel to existing points and doesn't let me snap to the grid anymore.
I'm attaching a screenshot that shows the environment. In this case, I want to snap the thrid point of the face to the grid. Fusion tries to keep it parallel to the "yellow" point (which is great) but doesn't recognize the grid anymore. Could these options (object snap and grid snap) coexist instead of one bypassing the other?