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Import graphics as depth map

Import graphics as depth map

I'm used to using Vectrix software for 3D carving.  Very commonly this means taking in a greyscale bitmap or other graphic format and interpreting shade as depth for a 3D relief image.

 

So, that.  Very simple really, just use the greyscale value as heights to make a triangle mesh.  I could of course use another tool to turn a .bmp into an .stl annd import that, but that's extra steps and somewhat defeats the point of Fusion 360 since the other tool can already do the job.

2 Comments
colin.smith
Alumni
Status changed to: RUG-jp審査通過

Archived due to lack of votes. 

Anonymous
Not applicable

This would be a very useful feature.

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