Hi there.
This is my first post here. I being using 360 for a month. I being creating fun models for some mechanical shapes for a CG opening movie. There is the actual 3D printer importer to open the mesh in Zbrush and decimate it from there. But, you actually loose details and is a little time consuming. It would be cool to have a tool that simplify this process and that is aimed to artists that want to use 360 models for CG productions.
Just wanted to share my first experience with the tool. And is great !
Sincerely,
Alvaro