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FBX export subdivision

FBX export subdivision

Hi

 

Thank you for FBX export... but can you perhaps increase subdivision when exporting ... I need to render some really fine details but all the poly creases are visible 

 

When I try to increase subdivision in may app normals get messed up and subdivisions around holes become nasty.

 

Thanks for all the fish,
B

1 Comment
maruska
Advocate

Yes! I’m not sure why we don’t have the same options as STL for refining an exported mesh.

 

We should also have the option to choose surface (NURBS) and quads as data types.

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