Hi,
i think the fillet feature should be expanded or there should be another feature added to simplify the creation of dogbone fillets for machining. No matter if we're using Fusion360 CAM or just preparing parts to be machined in other applications it would be extremely handy to have a solid dogbone fillet creation tool.
I know there's already an addin but
a) it's quite unstable and doesn't work in many situations without beeing really responsive in telling the user what's going wrong.
b) it doesn't integrate very well within timeline and parametric editing which would be great to have for easily editing fillets afterwards.
I think this might make a good addition to the fillet feature as an additional type and therefore not add clutter to the interface.
Thanks,
Frank