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Conver mesh to T-Spline BUG

Conver mesh to T-Spline BUG

The feature of converting a mesh to a T-Spline object does not work anymore!

 

I exported a cube from cinema 4d as an obj ------6 quads-------no triangles

 

When Importing this mesh into Fusion 360 it turns this mesh into triangles by default!

Why!?

 

Then after trying to convert this mesh into a T-Spline body...Fusion 360 tells me that it can not convert the mesh because of it´s topology and triangles.

 

Autodesk Dev. Team .......this BUG needs to get fixed very quickly!

Please! 

 

Cheers!

Bildschirmfoto 2016-08-09 um 23.07.09.png

 

5 Comments
HughesTooling
Consultant

Take a look in the preferences under mesh.

Capture3.PNG

 

Mark

 

 

 

Anonymous
Not applicable
Thank you!
Very,very,very much!!! 🙂

Cheers,
Lars.
cekuhnen
Mentor

@Anonymous BTW this is not an idea - please post this in the design forum if something does not work anymore!

Anonymous
Not applicable
Ok, sure!
Thanks!
keqingsong
Community Manager
Status changed to: RUG-jp審査通過
 

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