My idea is that if you want a feature to have a circular pattern around a cylinder, you can do it once than select an axis and control the number of features and the number of layers, sort of what the rectangular pattern can do, but along a cylinder o cone. Th way Im currently doing it feeature, copy paste move, and the boolean to cut the feature out of the roll. I have tried guide algon path but the feature is no perpendicular to the axis.
best regards
diego
