I would really like to be able to rotate the origin for my CAM model in my own way.
I often work with all different kind of angels but i can't always seem to get the origin (especially z-axis) in te right way.
I have to create planes in order to get the axis in the right way (and even creating the planes can be a pain in the ****).
I would like to be able to click on a plane and then rotate the z-axis bij 90 degrees (you can already flip it by 180 degrees by clicking flip axis).
This is the way i want my origin to look like:
This is kind of how i would like to see the feature (same for the Y-axis aswell):
Thanks!