Hi,
I find myself recently using a lot of imported stl files, that i make usable by projecting the shape and keep sketching from there.
However scaling these sketches is sometimes a bit awkward, since scaling sketches only works by a factor, so if I have a shape that cant be defined quickly by some constraints I have to start this dance where I scale to a certain factor, check a defined size and repeat. Since the sketch scaling is not part of the sketch environment I cant even see dimensions while im scaling.
On the other hand the scaling tool for canvases is super efficient and I wonder if there is a way to use the same procedure on sketches or even bodies. Just define an edge or sketch line, type in how long it has to be and the rest gets scaled automatically.
Cheers