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Animation->transform should have the same capabilities as in Model

Animation->transform should have the same capabilities as in Model

In the Model environment, the transform tool supports using expressions with math and parameters, but in the Animation it doesn't which means some transformations are not parametric and also require manual calculations. Furthermore, in Model there is point to point movement which doesn't appear in Animation and re-anchor seems to be missing as well.

 

Related, the Align modify action is useful to transform components and should be supported

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