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Allow mesh bodies to be components

Allow mesh bodies to be components

As far as I can tell imported mesh bodies can not be made or put into components. I think it would be a good idea to allow that. Organizing your scene is important for quick workflows.  

2 Comments
HughesTooling
Consultant

No sure if you know this but if you create and activate a component then import the mesh the mesh will be imported into that component. Does seem odd you can't drag into a component after though.

 

Mark

KirillChepizhko
Advocate

Didnt know about the method but this makes it even easier to implement since the capability is there. Should definitely be drag and drop like everything else

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