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ability to move construction planes when design history is off

ability to move construction planes when design history is off

So if design history is turned on, you create an offset construction plane, then you can go back and edit the feature to move it.

 

But if you created it when design history was turned off? You can't go back and edit it in any way, from what I can tell. 

 

This hit me yesterday. i was in a rush, didn't realize history was off when I create a few construction planes to split my body a few times for color brake-ups in keyshot (the rendering here kind of sucks for now). I realized I didn't have history on after creating those planes, but I thought, "oh no big deal"

I thought one of the breaks should be just a bit different, so I went to move the construction plane that is cutting my object. Move didn't work. There was no way to edit the definition. I was just hosed without having to redo that work. Well, I needed those renderings so I just said "f it, it's good enough." I don't like to say that something is good enough when I don't mean it.

 

So it would just be nice to be able to move a construction plane that doesn't have history attached. I mean, what's the big deal? It doesn't have history, but things May have history from it. Just record a new world position from the origin right? Everything has that much history, so when history is off isn't that the only thing really recorded? 

4 Comments
HughesTooling
Consultant

The move tool should work with planes, have you got an example where it doesn't work?

 

Mark

Anonymous
Not applicable

 

oooooh, I totally figured it out. Yeah, they need to fix that. I went to duplicate it to show you, but figured out the issue.

 

If you have no design history on, you can move ithem. If you are capturing design history, you can not. It's kind of odd either place, because in the move tool, construction plane isn't an option.

 

So the trouble comes when you aren't capturing design history, then switch to capturing. I feel that you should be able to move objects that have no design history, but I get it. It becomes really complicated.

 

I created something From an object that had no history. But with history on, I can't edit it. But turning history off, causes me to lose the new connection I made. See the issue here?

 

I would propose they allow you to move a construction plane while keeping design history by editing it's definition if you select move. If it didn't have history, then you would be creating a New definition is all, based Probably off of the origin (world). 

 

HughesTooling
Consultant

When you enable history again a base feature is created at the beginning of the time line. The base feature will contain all the sketches, construction plane etc. if you want to edit a construction plane in the base feature, right click on the feature and select edit. While editing the base feature you will pretty much be in direct edit mode.

 

Mark

Anonymous
Not applicable

Ah, didn't notice that. It looks like a chamfer, so I never really paid attention to it. 

 

That an ok solution. I'd like more access to do that though. 

Since the right click menu is context sensitive, I would assume if I select one construction plane, it should grey out "Move/Copy" if it is even available. But you Can say move/copy, so one might think something just isn't working at that point. 

 

In a file I'm just playing with to see what the options are I have 2 offset construction planes. One is out of history, the other is with history. So one says edit feature. In terms of a usability standpoint the other should say "edit base feature." That would indicate to me that it was create outside of history, and also provide a second place to access the base feature. 

 

This is a newer software, so doing these small things and keeping things easy to use without negatively effecting functionality should be done as much as possible. This is Especially true since I never know if something is a bug (since it's new and not that well documented yet), just doesn't exist, or if I'm just doing something wrong.

 

So I guess my request is just changed to having better context menus. If something can't be moved, don't show me the move tool if I have a selection. If something doesn't have history, show me edit base feature where edit feature would normally be.

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