I don't know if these features were already requested.
#01 I'd like to have a switch (in preferences) that hide or maintain the sketch (and plane) visibility after the first modify. Now is auto-hided.
#02 In wireframe mode I'd like to display the 3d bodies wires in bold and leave thin the sketches.
#03 I need to color the sketches wires with different colors.
#04 I'd like to have an option to show the sketch filled or hollow.
#05 I'd like to organize bodies in layers and decide if visualize them in shaded, wireframe, layer color, material color, for each individual objects or layer.
Now, when you assign a material you see applied a texture. I want to switch on-off this feature through the layers or through the body property without delete the material. In Visual Style we have no option to hide textures.
#06 In wireframe mode I'd like to visualize isocurves for bodies (model and patch) and decide how many isocurve to show for each object (very useful working in wireframe mode).
#07 I need the selection filters menu to be floating and always visible.
#08 Why in help description the circle diameter is called radius?
#09 I need to draw circle by radius.
#10 I want to draw circles, rectangles, ellipses, polygons around a curve without draw a reference plane.
#11 If I want to sketch a 2d shape and the viewport doesn't focus the origin I can't pick the initial construction plane, I have to pan to the origin then pick the virtual construction plane. It's easier to have a dynamic triad planes that follow the cursor when we begin to draw a sketch.
#12 I need bi-rail feature, with patch command you can't choose what edge is tangent.
#13 I need auto-cap feature. I don't want manually cap each side one by one. I'll select a body and the command will try to fill all missing faces.
#15 Stitch-Merge command. I'd like to do this single operation when faces are co-planar in just one click.
#16 I want to double click and select the body under the cursor, triple click select all bodies. Now double click select all bodies. Also double click select bodies (patches) also if they are hidden. Again selectable-unselectable has no effect with double click. Definitively this is an issue.
#17 For easy migration or continuity with Rhinoceros commands I need to set the RMB to orbit.
#18 If I create a Box in Model and then I apply a shell command all faces will get a thickness. This is ok.
If I delete the border I will get two patches, the inside and outside part. Fusion360 considers these geometries as one. For me these are two separate patches. If I detach a face Fusion360 should intercept the two components (if there aren't any connections between the two or multiple parts).
#19 In Patch mode if I select Mirror I can't select two edges to define the mirror plane and I can't define a temp 2d axe.
#20 With the Revolve command we can't define a temp 2d axe or 2 vertices on existing geometry. Also it's impossible to revolve an edge parallel to the XZ plane using a vertical edge (perpendicular to the XZ plane).
#21 Delete command doesn't work using the RMB menu in the design area, we have to select the sketch in the Sketches folder then execute the Delete command. Very often the backspace key has no effect. I don't understand what's the fixed rule to delete an entity.
#22 Splitting Tools. Is not possible to define a temp axis to define straight cuts
#23 Plane Through 3 Points. We can't define a plane selecting the mid points of 3 edges.
#24 Purge. We need a command to purge all unused entities.